Ugly Alpha 1
rend3-routine:0.3.0

total uncompressed bytes

485.6 KB

total files

76

Fix

NewInclude { include: [ "src/**/*", ], has_build_script: false, }

53 wasted files

total waste: 344.7 KB

  1. shaders/spirv/opaque.frag.gpu.spv : 62.1 KB
  2. shaders/spirv/opaque.frag.cpu.spv : 49.1 KB
  3. shaders/wgsl/opaque.frag.cpu.wgsl : 20.9 KB
  4. shaders/spirv/cull-atomic-cull.comp.spv : 16.4 KB
  5. shaders/spirv/cull-prefix-output.comp.spv : 14.8 KB
  6. shaders/spirv/cull-prefix-cull.comp.spv : 14.5 KB
  7. shaders/spirv/cull-prefix-sum.comp.spv : 12.1 KB
  8. shaders/src/lighting/pixel.glsl : 10.5 KB
  9. shaders/spirv/opaque.vert.cpu.spv : 8.5 KB
  10. shaders/spirv/opaque-baking.vert.cpu.spv : 8.5 KB
  11. shaders/spirv/opaque.vert.gpu.spv : 8.5 KB
  12. shaders/spirv/opaque-baking.vert.gpu.spv : 8.5 KB
  13. shaders/spirv/depth.vert.cpu.spv : 7.2 KB
  14. shaders/spirv/depth.vert.gpu.spv : 7.1 KB
  15. shaders/spirv/depth-cutout.frag.gpu.spv : 7.0 KB
  16. shaders/spirv/depth-cutout.frag.cpu.spv : 6.9 KB
  17. shaders/spirv/skybox.frag.spv : 6.8 KB
  18. shaders/src/cull.comp : 5.8 KB
  19. shaders/src/skinning.wgsl : 4.0 KB
  20. shaders/spirv/depth-opaque.frag.gpu.spv : 3.9 KB
  21. shaders/spirv/blit-srgb.frag.spv : 3.9 KB
  22. shaders/spirv/depth-opaque.frag.cpu.spv : 3.9 KB
  23. shaders/wgsl/cull-prefix-output.comp.wgsl : 3.8 KB
  24. shaders/src/opaque.frag : 3.5 KB
  25. shaders/wgsl/cull-prefix-cull.comp.wgsl : 3.4 KB
  26. shaders/src/structures.glsl : 3.2 KB
  27. shaders/spirv/blit-linear.frag.spv : 3.2 KB
  28. shaders/src/depth.frag : 3.1 KB
  29. shaders/src/lighting/texture_access.glsl : 3.0 KB
  30. shaders/wgsl/opaque.vert.cpu.wgsl : 3.0 KB
  31. shaders/wgsl/opaque-baking.vert.cpu.wgsl : 3.0 KB
  32. shaders/wgsl/depth-cutout.frag.cpu.wgsl : 2.4 KB
  33. shaders/wgsl/depth.vert.cpu.wgsl : 2.4 KB
  34. shaders/wgsl/cull-prefix-sum.comp.wgsl : 1.9 KB
  35. shaders/src/opaque.vert : 1.8 KB
  36. shaders/spirv/skybox.vert.spv : 1.7 KB
  37. shaders/spirv/blit.vert.spv : 1.7 KB
  38. shaders/wgsl/skybox.frag.wgsl : 1.2 KB
  39. shaders/src/lighting/surface.glsl : 1.2 KB
  40. shaders/src/depth.vert : 1.1 KB
  41. shaders/src/lighting/brdf.glsl : 1.0 KB
  42. shaders/wgsl/blit-srgb.frag.wgsl : 951 B
  43. shaders/wgsl/blit.vert.wgsl : 937 B
  44. shaders/wgsl/skybox.vert.wgsl : 928 B
  45. shaders/src/math.glsl : 910 B
  46. shaders/src/skybox.frag : 885 B
  47. shaders/src/lighting/pcf.glsl : 759 B
  48. shaders/src/lighting/tonemapping.glsl : 591 B
  49. shaders/src/blit.frag : 580 B
  50. shaders/wgsl/blit-linear.frag.wgsl : 494 B
  51. shaders/wgsl/depth-opaque.frag.cpu.wgsl : 482 B
  52. shaders/src/skybox.vert : 327 B
  53. shaders/src/blit.vert : 272 B